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#NARITA BOY RELEASE MOVIE#
We could add to this list TRON, the cult movie of the 80’s, since Narita Boy more or less borrows the script of the latter: our hero is indeed called to the rescue of the Digital Kingdom, as Jeff Bridges was in his time against the Master Controller.Īdding to this a bewitching synthwave soundtrack, we have a track that smells like the eighties of our youth (well, for some of us). The creators cite classics such as Castlevania, Another World and Double Dragon as references, while reminding us of other more recent inspirations such as Superbrothers: Sword & Sorcery. The trend doesn’t seem to be about to die out, but Studio Koba’s game is still quite enviable thanks to a techno-crepuscular atmosphere of the most beautiful effect. A retro-futuristic game with multiple influencesĪt first glance, Narita Boy seems to be following in the footsteps of a number of retro-futuristic titles released in recent years. First developed in Japan before Studio Koba relocated to Spain, Narita Boy is slowly but surely approaching its release, scheduled for this year. Most of the Digital Kingdom happens to look the same, filled with similar colors in an area or very static, blocky level layouts, which makes exploring and finding your way around kind of difficult at times, especially when you need to remember where a door was.Launched in February 2017, Narita Boy’s participatory fundraising campaign has reached just over €160,000 out of an initial target of €120,000. The exploration part of this gameplay, however, is less satisfying. It ultimately isn’t too complex, but it all works together well and the tons of bosses you face never feel too difficult to overcome but do challenge you. This then is added to with a shotgun for long-ranged fire and some active abilities, like being able to restore a bar of your health by holding down a triangle. But, combat is where the majority of your time will be spent, and while simplistic, it is satisfying and varied.Īt first, you will mostly be using standard sword combos, but a little further into the game you get access to a charged slash and even an ultimate-like laser beam that shoots across the entire screen, clearing everything in your way. This is all on your way to saving the kingdom and restoring the Creator’s memories.Įxploration includes a high but useful jump and a dodge, that feels a little bit too floaty to be precise. Complimentary, But Not Elevatory GameplayĪt its core, Narita Boy is a linear experience where you go around and explore the various environments of the Digital Kingdom collecting Techno-Keys to unlock new areas and doors.
#NARITA BOY RELEASE PS4#
Enemy attacks have an impact and so do yours, all being felt through the rumble in the controller, which is surprisingly potent given this is a PS4 game, not making use of the DualSense’s heightened haptic feedback. Similarly, the sound effects when it comes to exploring or opening doors and fighting enemies are just as good, with my particular favourite being the clapping noise that plays when you summon a person to speak to. Whether it is the mind-branding theme song that might give the game some music nominations at this year’s awards shows or the incredible ambience created whilst playing and fighting, through suggestive synthesized waves skulking into your eardrums, it is all incredible and really helps the experience stand out, adding to the style it possesses. The game also makes great use of color to truly make you feel like you are in an 80s paradise, with red, yellow, and blue infused throughout the game.īut, the thing you absolutely should not ignore with Narita Boy is its soundtrack, cause holy f*ck is it amazing. Some are big hulking beasts, while other foes are slithery and sneaky, disappearing in a puff of smoke that is beautifully animated. The game features some truly wonderful enemy design to go along with its characters. I’ve already touched on the style of the game, but to highlight some extra points. When it comes to the most attention-grabbing aspects of Narita Boy, its soundtrack and ability to commit to its style is what comes to mind. Narita Boy really commits to its vision and imbues it within every aspect of the world. This feeling is then accentuated by the fact that the game makes it look like you are playing on an old CRT monitor.
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Their boxy-design makes everything feel so alien and it quite literally feels like you have slipped into a myth or one of Lovecraft’s stories, where everything is an unknown to you and you are captivated by that fact.
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