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Wolfenstein enemy territory player count
Wolfenstein enemy territory player count















We must secure them to claim victory in the Forest! The Axis built deep, artillery-proof bunkers, surrounded by fighting positions.ĪXIS - The Allies are attempting to steal valuable supplies from the Axis Truckyard, stop them at all costs!ĪLLIES - The Axis Truckyard contains valuable supplies.

Wolfenstein enemy territory player count plus#

I like this map, like few others from the 1944 series, but I’m not going to do this for all ^^’ I played Antwerp a while ago, I feel it deserves something to balance the Sniper Fest of the second part of the map, plus usual 1944 spawn issues, but maybe something in the future but not now.ġ944: Huertgen Forest was thickly wooded, cut by steep defiles and trails. Mateos release his ET map 1944 Huertgen Forest Final 2 (Original 1944 Huertgen map by +KOMMANDO+) - Well, this is not like my previous Nordwind 2 a total remake, but just a big bug fix and features addition release, as you can see by reading the changelog below. Installation: Put the pk3 file into your Etmain folder. The map comes with 3 version!!! It comes packed with 3 in-game versions Regular, a totally new wave based "Team Deathmatch" objective mode and Last Man Standing.Ģ] Establish a Command Post inside the Central House.ģ] Prevent the Axis from fortifying their position with a Command Post inside the Central House.Ģ] Prevent the Allies from establishing a Command Post inside the Central House.ģ] Set up a Command Post inside the Central House.ġ] Steal the Red Flag for 2 points or kill the enemy team for 1 point.ġ] Steal the Blue Flag for 2 points or kill the enemy team for 1 point. This is a new Christmas-themed map created by SSF Sage. Source: Mateos via Shoutbox | Splashdamage When you start to build CP, models will appear as underconstruction to prevent people to die.

wolfenstein enemy territory player count

They appear when CP is built, so nasty people can stay there to stop Allies. Allied CP Health & Ammo cabinets To Compare with SD3, there's no "broken model": Radio musics can be enabled, the audio files and entities are included. Ammo Cabinet Farm Spawn (Model, Command Map icon, Hint). Truck may stop earlier on one/both Gates. * Several options incorporated, but disabled by default Admins can easily enable them by commenting/uncommenting certain lines! * Various script fixes incorporated: Spawn/Gold bugs, annoying alarm/radios muted, SK protections, Grenade/Mortar stairwell glitch. * Moved the Crane Controls like in Supply Depot 3, to avoid putting solid invisible stuff everywhere and prevent the satchel exploit. * Winter Theme, but only in exteriors and using default materials as much as possible (To compare with Supply Depot 3).

wolfenstein enemy territory player count

Mateos released his winter version of Supply















Wolfenstein enemy territory player count